After recreating the former schema and ironing out some more of the setup issues and before beginning the integration, I decided that I would need to add a much requested feature--AI.
I decided to work on two levels of AI, one really dirt simple bot, and another more advanced one. The simple AI took several programming sessions to implement.
It involved developing routines to generate all possible moves given a player's hand, and rewriting the code to allow retrieving the appropriate hand from an AI Player subclass of the general player class.
The second level of AI has been less straightforward and is only 60% complete thus far, despite certain assumptions I have made to ease the task.
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